Simulation and Game Development (D25450)
Diploma
Students may be required to take developmental courses in Math and/or English as a result of high school GPA or pre-enrollment placement tests. Therefore, the student may need more than the minimum number of semester hours listed for graduation. Consult a program advisor for more information.
Fall Semester (16 Credits)
course | class | lab | Clinic | work Exp. | credit |
---|---|---|---|---|---|
ACA 115 Success and Study Skills | 0 | 2 | 0 | 0 | 1 |
ENG 111 Writing and Inquiry | 3 | 0 | 0 | 0 | 3 |
SGD 111 Introduction to SGD | 2 | 3 | 0 | 0 | 3 |
SGD 113 SGD Programming | 2 | 3 | 0 | 0 | 3 |
SGD 114 3D Modeling | 2 | 3 | 0 | 0 | 3 |
DME 115 Graphic Design Tools | 2 | 2 | 0 | 0 | 3 |
Spring Semester (12 Credits)
course | class | lab | Clinic | work Exp. | credit |
---|---|---|---|---|---|
ENG 114 Prof Research & Reporting | 3 | 0 | 0 | 0 | 3 |
SGD 112 SGD Design | 2 | 3 | 0 | 0 | 3 |
ART 131 Drawing I | 0 | 6 | 0 | 0 | 3 |
*3 Credits must be selected from the list of Major course electives at the bottom of the page
Fall Semester (9 Credits)
course | class | lab | Clinic | work Exp. | credit |
---|---|---|---|---|---|
SGD 162 SG 3D Animation | 2 | 3 | 0 | 0 | 3 |
SGD 174 SG Level Design | 2 | 3 | 0 | 0 | 3 |
SGD 212 SGD Design II | 2 | 3 | 0 | 0 | 3 |
*Major Course Electives are to be selected from the following:
course | class | lab | Clinic | work Exp. | credit |
---|---|---|---|---|---|
SGD 117 Art for Games | 2 | 3 | 0 | 0 | 3 |
SGD 213 SGD Programming II | 2 | 3 | 0 | 0 | 3 |
SGD 214 3D Modeling II | 2 | 3 | 0 | 0 | 3 |
Total Semester Credit Hours in Program: 37