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Simulation and Game Development (D25450)

Diploma

Students may be required to take developmental courses in Math and/or English as a result of high school GPA or pre-enrollment placement tests.  Therefore, the student may need more than the minimum number of semester hours listed for graduation. Consult a program advisor for more information.

Fall Semester  (16 Credits)

course

class

lab

Clinic

work Exp.

credit

ACA 115 Success and Study Skills
or
ACA 122 College Transfer Success

0

2

0

0

1

ENG 111 Writing and Inquiry

3

0

0

0

3

SGD 111 Introduction to SGD

2

3

0

0

3

SGD 113 SGD Programming

2

3

0

0

3

SGD 114 3D Modeling

2

3

0

0

3

DME 115 Graphic Design Tools

2

2

0

0

3

Spring Semester (12 Credits)

course

class

lab

Clinic

work Exp.

credit

ENG 114 Prof Research & Reporting

3

0

0

0

3

SGD 112 SGD Design

2

3

0

0

3

ART 131 Drawing I

0

6

0

0

3

*3 Credits must be selected from the list of Major course electives at the bottom of the page

Fall Semester  (9 Credits)

course

class

lab

Clinic

work Exp.

credit

SGD 162 SG 3D Animation

2

3

0

0

3

SGD 174 SG Level Design

2

3

0

0

3

SGD 212 SGD Design II

2

3

0

0

3

*Major Course Electives are to be selected from the following:

course

class

lab

Clinic

work Exp.

credit

SGD 117 Art for Games

2

3

0

0

3

SGD 213 SGD Programming II

2

3

0

0

3

SGD 214 3D Modeling II

2

3

0

0

3

Total Semester Credit Hours in Program: 37